50 const char *
behaviorName()
const override {
return "CbAscendToAltitude"; }
void setParams(const FlightPatternAscendParams ¶ms)
CbAscendToAltitude(FlightPatternAscendParams params={}, PathFollowerParams follower={})
std::vector< NedPoint > buildPath(const NedPoint ¤t) override
FlightPatternAscendParams params_
void setTargetXy(float x, float y)
const char * behaviorName() const override
const FlightPatternAscendParams & params() const