SMACC2
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cb_go_to_location.cpp
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1// Copyright 2025 Robosoft Inc.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
18
19namespace cl_px4_mr
20{
21
22CbGoToLocation::CbGoToLocation(float targetX, float targetY, float targetZ, float yaw)
23: targetX_(targetX), targetY_(targetY), targetZ_(targetZ), yaw_(yaw)
24{
25}
26
27void CbGoToLocation::setTarget(float targetX, float targetY, float targetZ, float yaw)
28{
29 targetX_ = targetX;
30 targetY_ = targetY;
31 targetZ_ = targetZ;
32 yaw_ = yaw;
33}
34
36{
37 RCLCPP_INFO(
38 getLogger(), "CbGoToLocation: navigating to [%.2f, %.2f, %.2f] yaw=%.2f", targetX_, targetY_,
39 targetZ_, yaw_);
40
43}
44
46
48{
49 RCLCPP_INFO(getLogger(), "CbGoToLocation: goal reached - posting success");
50 this->postPx4Success();
51}
52
54{
55 if (goalChecker_ != nullptr)
56 {
59 }
60 else
61 {
62 RCLCPP_WARN(
63 getLogger(), "CbGoToLocation: completion component missing, no completion signal wired");
64 }
65}
66
67} // namespace cl_px4_mr
CbGoToLocation(float targetX, float targetY, float targetZ, float yaw=std::numeric_limits< float >::quiet_NaN())
void setTarget(float targetX, float targetY, float targetZ, float yaw=std::numeric_limits< float >::quiet_NaN())
void wireCompletionSignals() override
void setGoal(float x, float y, float z, float xy_tolerance=0.5f, float z_tolerance=0.3f)
smacc2::SmaccSignal< void()> onGoalReached_
void setPositionNED(float x, float y, float z, float yaw=std::numeric_limits< float >::quiet_NaN())
virtual rclcpp::Logger getLogger() const
smacc2::SmaccSignalConnection createSignalConnection(TSmaccSignal &signal, TMemberFunctionPrototype callback, TSmaccObjectType *object)