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SMACC2
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#include <tf2/LinearMath/Matrix3x3.h>#include <tf2/LinearMath/Quaternion.h>#include <array>#include <cmath>

Go to the source code of this file.
Namespaces | |
| namespace | cl_px4_mr |
Functions | |
| void | cl_px4_mr::levelRotationFromPx4Quaternion (const std::array< float, 4 > &q, std::array< float, 9 > &r) |