SMACC2
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cl_keyboard.cpp
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1// Copyright 2021 RobosoftAI Inc.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15/*****************************************************************************************************************
16 *
17 * Authors: Pablo Inigo Blasco, Brett Aldrich
18 *
19 ******************************************************************************************************************/
20
22
23namespace cl_keyboard
24{
26{
27 initialized_ = false;
28 topicName = "/keyboard_unicode";
29}
30
32
34{
35 SmaccSubscriberClient<std_msgs::msg::UInt16>::onInitialize();
36
37 if (!this->initialized_)
38 {
40 this->initialized_ = true;
41 }
42}
43
44void ClKeyboard::onKeyboardMessage(const std_msgs::msg::UInt16 & unicode_keychar)
45{
46 postEventKeyPress(unicode_keychar);
47}
48} // namespace cl_keyboard
std::function< void(std_msgs::msg::UInt16)> postEventKeyPress
void onKeyboardMessage(const std_msgs::msg::UInt16 &unicode_keychar)
virtual void onInitialize() override
boost::signals2::connection onMessageReceived(void(T::*callback)(const std_msgs::msg::UInt16 &), T *object)